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Joined 1 year ago
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Cake day: June 11th, 2023

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  • If by ‘String/Quantum’ you mean String Theory and quantum physics then you are wrong on the latter (and somewhat even the former). Quantum physics doesn’t replace classical physics nor are they necessarily in opposition, and quantum physics is as much a theory as classical physics; so bashing one for being ‘theory’ is just as true for the other. And quantum physics is certainly in common use as you simply cant do anything at the atomic level without it. For example, any modern computer would not be able to function if quantum physics wasn’t used to inform their design; in the same vein a modern computer would not function if classical physics was used to design them. It’s important to remember that the word ‘theory’ in this context doesn’t mean unproven, rather it describes a collection of confirmed, falsifiable, explanations of the natural world.

    As for String Theory, it shouldn’t be thought of as equivalent in scale to quantum physics, it’s really just an optional framework within quantum physics that attempts to describe the fundamental nature of particles in a way that supports quantum gravity. Due to this its usage is confined to theoretical physics and is dependent on which aspects of a system is being investigated, but it’s still used in some situations as its one of the best supported tools available.

    I guess my main point is that quantum physics isn’t fringe theory that shows up only in theoretical work, it’s very much a requirement for all fields and is thereby prevalent and very much in common use. I have a CS degree and many of my courses touched on quantum mechanics, from pnp/npn transistor design to quantum-annealing/gate proof cryptography, without getting too into the mechanics/math as we were not physicists.









  • Game devs have many teams all with different jobs, for a big game like this you’d typically have multiple teams dedicated to optimization in different areas (and between them). The specific problem in this case was how the game was communicating with graphics drivers (among others), which for any graphics heavy game is very fundamental to performance optimization. The problems aren’t even an after-the-fact optimization sort of thing that teams should have to identify and follow-up on, batching jobs is standard practice when interacting with GPUs whether or not there’s a translation layer.

    When the devs of a core translation API between two supported graphics drivers that are commonplace in the gaming ecosystem have to write code to specifically fix issues with your application you’ve done something fundamentally wrong.


  • The government within the book and movie is within the limits of liberal theory, militaristic, but liberal. It is meritocratic as civilians must earn their citizenship and have a right to choose not to, and it is a limited democracy in the same vein; not all choose to partake.

    The SS uniform is purely from the movie and is purposefully chosen. Sargon of Akkad makes his position pretty clear in the video linked, if you’d bother to watch it; “You love Starship Troopers because you think that when the fascists come, and you are called upon, you will pick up a rifle and do your duty like you know you should… Nowhere in the world at any point in history has man lived lives of such tranquility, abundance, and freedom than under a liberal democracy.”

    How you get fascist from those sentiments is beyond me.