I dunno but it sounds like a very cherry picked metric just for the sake of it.
I dunno but it sounds like a very cherry picked metric just for the sake of it.
The visuals of this game are second to none but the gameplay is quite repetitive.
I personally don’t use the camera much so thinner cameras modules would work for me, however since everybody else seem so obsessed with the camera quality, it seems like a thicker phone is the only way to get rid of the camera bump.
This is the way to go, let’s ditch the camera bump!
Lol, where I live the FE is more expensive than the regular S24
Dishonored, love the art style and art direction in that game.
Looking forward for this, hopefully they’ll also bring the ability to customize single app icons.
Oh, I didn’t know, thought those were a fronted connecting to an API or something.
Wait, it is torrenting YouTube stuff a thing now?
This is the only way a foldable phone can be useful since you are not sacrificing any of the screens. In current foldable you either sacrifice the inner or the outer display. But the price and camera bump need to get smaller for it to take off.
I mostly use the Deck for indie games and emulation so a CPU/GPU upgrade isn’t something of interest for me. A larger, 16:9 screen or better ergonomics on the other hand…
I see no point in being thin with those humongous camera bumps.
I think that you need a relatively large display in order for integrated speakers to be feasible, my 32 inch monitor has it but not sure it will work on a 7-8 inch display.
What’s the point of removing the buttons if you still have holes for the speakers, mic and charging port. Unless they are planning to remove those too it seems kinda pointless.
It’s something I’m glad it is not longer being used anymore and run+jump or long press jump or double jump are used instead. It was a pain to pull the move on a keyboard, at least for me.
Konosuba fits that description perfectly.
I change phone every 5 years or so. Always pay around €600. Next time I probably will be going with someone like the CMF Phone 1 or similar, it seems to have all I need for €200. Really a quality screen is all I need because everything else is very similar for regular use no matter if is high end of low end.
Strictly speaking about single player games, as in no rogue likes and such, Max Payne 2 is probably the game I played most times over the years.
In regular twin sticks games you move the stick/mouse towards some direction, 360 degrees around your character and the character points in that direction, instantly. In Weird West if you were looking at 12 o clock and, say, move the stick/mouse towards 6, the character will slowly rotate from 12 to 6 instead of instantly pointing in the new direction. This feels weird as fuck specially when you are moving and aiming at the same time. Imagine playing a first/third person shooter game with a lot of mouse acceleration and or lag and you get an idea of what im talking about.
The thing is that twin sticks controls have been solved since forever, both on controller and keyboard/mouse. So it baffles me that they were this route.
When I played there were to aiming schemes, normal and experimental (or something like that) but both were equally weird, is as If they were trying to combine twin sticks and FPS control schemes in a single game, and the outcome, for me at least, is atrocious.
Played it a couple of weeks ago: short and simple but neat and fun too. Looking forward to the sequel.