Ce sont des gens sans ethiques qui se paient le luxe d’être des amateurs :)
Désolé ! Je vais *pas mentir, je sais pas trop où trouver la liste des sublemmys de l’instance dans mon client (Voyager) donc je prends le premier un peu général de l’instance
I mean, you can just right click “Definition” in VSCode and see how it works… It’s not that inconvenient.
It’s easy to read, write and refactor so I don’t really see what you mean.
EDIT: read the article turns out it’s super useful… It gives insight into decision table which is a pattern I did not know about until recently…
Is this really a recurring design pattern for y’all?
I mean, you can just use a switch. anyways I’ll read the article and see ;)
Code search is an amazing feature on large codebases :)
Valgrind is pretty crazy to find bugs and memory leaks !
This is cool in theory but this is yet another competing standard of static analysis.
We got clang-tidy, CPPAnalyser, etc… etc…
I don’t have a bank account ATM but I’ll be happy to send some ETH if the admin has an address !
C++ is very cool for that. If only there weren’t 20 operators overload for everything it wouldn’t be as hard to work with it!
I still love it from times to times (in reasonable dose)
I see your point though. It feels like people giving advice on Rust used it 3minutes. It really depends on how trait are structured and often times they are horribly difficult.
It’s because of the borrow checker complaining. It’s especially hard with Async stuff.
Rust is good, it’s not perfect for everyone. I wouldn’t recommend for gamedev. You might like C# with native modules in Godot, you can extend it pretty much how you want.
Less C++ stuff, more fun!
But yeah that’s a problem, if you want a system programming language it’s hard to get away from C/C++ lol.
I just need to train more with the build system lol
It’s so much better than CMake though, but I’m still not feeling it
Cheats are so interesting to make lol. I won’t lie, DLL hooking is passionating. I never used them in real matches though, I don’t see the point in that.
But programming-wise, cheats work in a interesting environment => kernel drivers
So there’s a lot of thing to experiment with to confuse Vanguard for instance
That’s amazing advice thanks :) you’re so knowledgeable about this ecosystem
The GrapheneOS situation is crazy lol
Please, don’t ever use async Rust lol :( it’s so terrible to work with closure recapture. There’s really one way of structuring your code to keep the borrow checker happy and I haven’t yet found it in my projects lol.
Well I threw all my criticality out the window I guess because I totally agree with you.
During my final exams that lasted from may to July they didn’t even bother to set the analog clock to the right hour…
Even for our baccalaureate
I’d love to be able to use Swift so I’m excited to what they’re going to bring to the ecosystem! Would be cool if there’s a place to contribute when Swift 6 comes out :))
I really like Arch because it’s bare metal but not too much => it’s very easy to choose the components you need for your installation and exactly fine-tune your experience without spending too much time with something like Nix/LFS/Slackware.
Encore désolé de foutre la merde sur l’instance :
https://sh.itjust.works/post/25775075