Pixels have had large camera bumps for several iterations, fold or not, like pretty much every phone.
Pixels have had large camera bumps for several iterations, fold or not, like pretty much every phone.
It’s more that it’s a recent change to not allow it on US models. I think only the iv and v don’t allow it.
Only in some of the most recent and high-end. I think Apple just added one to the iphone within the last year. Qualcomm wasn’t much quicker. There’s a lot of perfectly good phones out there that don’t have AV1 hardware decoders.
It seems more concerning that YT is apparently forcing AV1 when there’s no hardware decoder for it (if I’m reading that thread right). Seems like that will make people think their battery is starting to go — better software decoder or not.
I could see them releasing hardware that’s tied to a subscription that Windows would track, perhaps, or offering subscription as a payment model for Windows.
You’re right, though I can’t see a straight migration to subscription-only happening. They haven’t even gotten Office to subscription-only yet, despite their wish to.
I’m a little disappointed to not see AV1 decoding mentioned, since Broadcom has had one for years now.
2D projects also used Unity at a very high rate. Unreal has never really been considered suitable for 2D work. I’m not sure if Godot is.
Yeah, I suppose the reputational harm from the announcement in the first place is going to set them back quite a bit, regardless. I suppose that’s why things like this are supposed to be reviewed before they get announced.
If they had just made it a 2.5% revenue share for the high-revenue games in the first place, I doubt even many game news outlets would’ve covered it, let alone “real” news. Now, after the massive dustup and pissing off all their customers, falling back to that may be a bit more difficult.
It’s still pretty relevant. Some of the biggest indie hits of the last several years used it (Stardew Valley, Celeste, Supergiant games pre-Hades).
MonoGame has the advantage of being used to ship a number of indie hits, though. Supergiant still uses an in-house fork of it for their games, if I’m not mistaken (ed. I guess they rewrote their engine for Hades).
I’ve honestly been surprised that Godot’s getting a lot of hype out of this. I had expected MonoGame/XNA to be the big beneficiary – particularly for Unity’s 2D users, but also 3D (though I expected Unreal to benefit the most there just because of developer familiarity).
It would practically guarantee that a Trump victory would again be without the popular vote — which he’d hate.
For now, sure. Car makers want to support the connector that has the most chargers out there. The competition won’t go away, though. Most seem to agree that CCS2 is a superior connector to both CCS1 and NACS. What it amounts to is that EV owners will just have to have adapters in their car. Tesla’s move to NACS at least makes that possible (as the connectors will at least all share a communication protocol, as far as I understand).
Already the case. Such is the “fun” of having the Imperial system in the US.
None of them have cars on the road using NACS yet , though.
A Tesla driver probably wouldn’t have any great need to see a CCS charger, just like a non-Tesla diver has little reason to go to a Tesla supercharger. They’re around, though. EA seems to like putting chargers in Sheetz and Walmart. Chargepoint is less predictable as to where you’ll find them. They do seen broken more often than they should be (usually seems to be a computer/software issue), though, I’ll give you that.
Not just Tesla and not just NACS. Other charging networks using CCS are going into Sheetz as well. I know I always stop at two Electrify America Sheetz locations on the PA turnpike whenever I drive it.
Fast chargers at sizeable gas stations make sense. Sheetz has already been putting them in at some larger locations.
There are, unfortunately, some features banks make mobile app exclusive (e.g. Zelle sometimes, check deposit).
I have a spare phone I keep in my drawer for when I really need a banking app.