

It sounds to me like you have two viable options:
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Accept that your role at the company is now “prompt ‘engineer’” and do your best to optimise your workflow for quick turnaround, since the business is prioritising speed. If you want to do programming, start a personal project.
Optionally, you can think about how to frame the issues with code quality in terms of financial risk to leadership–but be prepared for them to continue not giving a shit (and maybe start viewing you as “not a team player”).
-
Find a new job.







I sadly couldn’t play LotF14 because the camera does this weird nauseating wobbly animation when you move around. I have to assume this was the fault of someone at CI Games, because LotF23 and both of the Surge games don’t have this issue.
Anyway, I don’t really get why LotF23 gets so much hate. It’s a baseline competent soulsborne-like with good combat, a fair amount of build variety with some neat options, tons of QoL, and no major issues. It’s a solid 7.5/10 and its only real crime IMO is how painfully unoriginal it is in tone and setting. I actually enjoyed it slightly more than Lies of P (probably mainly because of the increased build variety, because I’m a sucker for that). It’s great and I’m looking forward to the sequel.
The CEO is still a turd, but he wouldn’t be a CEO otherwise. 🤷