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Cake day: June 11th, 2023

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  • Something worth considering with client side rendering, is the idea that the user may not be able to tell the difference between “still rendering” and “done”, making me want that final “order of correctness” flow to have a branch for client side rendering that includes a “maybe?” in case there’s a server connection somewhere that’s slow or broken.

    I’m sure I’m getting too pedantic because this post isn’t about best practices for implementing it, and I’m currently bitter about a tool I have to use that does it poorly, having no difference between “fetching information” (aka, still rendering), “no information to fetch” (aka, done rendering), and “connection broken, please refresh” (aka, reboot the server, AGAIN).


  • There’s a long standing joke to “thin your paints!”

    Check out this guy’s post about it: https://ageofminiatures.com/thin-your-paints/ and you can see some of the changes that it offers.

    It also doesn’t look like you’ve applied a wash yet, and doing that is a really simple way to add an incredible amount of detail–or, I guess, it makes the details of the model really pop by adding shade to all the little nooks and crannies. Those two models both look like they will show huge benefits from a good wash.

    The striping you did on that first one is really cool. If you’ve got the hand to paint those spots without blurry lines or your hand shaking everywhere, I think you’re on a great path for painting minis.