You might try advent of code. It’s not a project though, but good for improving your skills imo
You might try advent of code. It’s not a project though, but good for improving your skills imo
I use tridactyl in firefox. Except for emacs and tiling wms I’m not too deep in applications for reducing mouse usage, I tend to use keyboards with ‘better mouse placement’ for example the tex shura which copies the thinkpad trackpoint, or a corne keyboard with a pimoroni trackball. Or a charybdis nano. Even using a smaller keyboard layout counts imo, my favourite non-ergo keyboard layout is 60% which reduces necessary arm-travel-distance a lot :)
A database optimization I made was changing a tables id generation from a manual generation scheme (some other table had an entry with the next usable id, it was updated with every entry written) to a uuid generation scheme. The table stores data from a daily import, on a fresh import all previous data is deleted. On some systems, there are more than 10 000 000 entries to be imported on a daily basis, which took 8 hours. Now, with batched inserts and the mentioned improvement in the db scheme, it’s at about 20 minutes.
TLDR: Reducing the amount of queries sent is good, because although network is usually fast (ms), db requests are still slow compared to the speed of an application (clock cycles).
And yeah, there is an option to only import changes daily, but sadly that isn’t supported in every environment.
Not quite true. Yes she is in the camp, but she is not recruited. She leaves after the night. (at least in my game - doing two different playthroughs atm, one with a buddy and the other solo and there are so many choices leading to different outcomes that I can’t say for sure she always leaves). Recruitment is supposed to happen later on.
I felt similar when deciding on a server for my small lab. I’ll probably get a rack in a few years, but right now I’m at a point where an old desktop pc does the job and I’m happy with it.