Dice maker, gamer nerd, developer, Dolphins fan. Reddit refugee (maybe).

Still fighting the 80s 8-bit wars, one port comparison at a time.

Me on Mastodon

Me on Pixelfed

  • 21 Posts
  • 93 Comments
Joined 1 year ago
cake
Cake day: June 11th, 2023

help-circle








  • Dave@lemmy.worldOPtoRetroGaming@lemmy.worldRetroid Pocket 2S
    link
    fedilink
    English
    arrow-up
    5
    ·
    10 months ago

    I don’t have the other devices to compare, but I understands that it should handle those platforms better than the 2+ and slightly worse than the 3+. So some playable games, but not all.

    I tried a few GC games (Mario Kart Double Dash and Monkey Ball). They seemed to run okay. Monkey Ball ran worse than Mario Kart.










  • Often it was because the ports were given to different companies to do… one would get the Spectrum/Amstrad and another would get the C64. Also, the whole sound and graphics systems would need to be rewritten, given the Spectrum’s lack of hardware sprites or scrolling, or decent sound. Presumably it just made sense to build them separately.



  • Dave@lemmy.worldOPtoRetroGaming@lemmy.worldCommando: A Home Port Comparison
    link
    fedilink
    English
    arrow-up
    4
    ·
    edit-2
    10 months ago

    I always thought that as well, and was similarly jealous. But in doing these port comparisons, I’ve found that the C64 often got a really bad port. See my Bomb Jack post the other day, for example.

    If you can look past the visuals and sound, the Spectrum ports often capture the feel of the arcade the best of all. It’s probably about 45-45-10 (C64-Speccy-Amstrad), with the Amstrad getting some rare gems like Renegade.


  • Dave@lemmy.worldOPtoRetroGaming@lemmy.worldCommando: A Home Port Comparison
    link
    fedilink
    English
    arrow-up
    4
    ·
    edit-2
    10 months ago

    I’m not sure that’s the case…

    A lot of the time, the C64 and Spectrum/Amstrad ports were done by different companies, in isolation. You’d often see the C64 go its own way, changing up levels and gameplay. While the Amstrad port was usually a lazy port of the Spectrum. You can often see the colour limitations of the Spectrum ported across wholesale to the Amstrad as well.

    In the case of Commando, the Spectrum and Amstrad teams had some overlap and the games share some of the same DNA (see the title screen, for example), while the C64 was distinct. It doesn’t feel like a lazy Spectrum > Amstrad port though, so it has that going for it. The C64, as usual, feels like its own thing.






  • In the interests of good comparison science, it’s worth mentioning that a couple of platforms also got homebrew ports…

    The Atari 8-bit version of Bomb Jack

    Over on the Atari 8-bit platforms, we have “Gacek”, a kind of unbranded version of Bomb Jack. It’s really good, and really pushes the old Atari’s to their limits. Varied sprites and colourful backdrops, and a range of music throughout the levels. It feels really good to play as well.

    There are oddities though - like the way it plays the theme from Gradius/Nemesis on the high score table. And the way it doesn’t mention Bomb Jack at all (understandable, given its homebrew nature). So it’s not so much Bomb Jack as Bomb Jack-ish. But it’s still very good!

    The Colecovision version of Bomb Jack

    The venerable Colecovision also got a homebrew version, this time staying truer to the original. It’s also very good, and looks way better than a 1982 console has any right to. Control is fluid and fast, and the music is catchy and not annoying.

    The bomb sprites are a bit large however, and the game tends to be a bit on the easy side, given there are fewer enemies on screen. But it’s still a tremendous achievement.



  • I recently switched from Chrome to Firefox as part of an ongoing de-Google effort… and, honestly, I found it fairly easy. The two things I missed and found solutions for were:

    1. Profiles - I just use the built in profiles with the Profile Switcher extension
    2. Casting to Chromecast - I use the fx_cast extension and actually find it more reliable than Chrome’s casting!

    Other than those, I’ve found it to be a very comfortable, familiar experience.