Holy shit. All of this reflects my current job… Maybe this is a sign for me to leave…
Tech and Social Science | Humanist | Avid Sci-fi Reader | Apolinario Mabini stan
Holy shit. All of this reflects my current job… Maybe this is a sign for me to leave…
nice catch, haha!
For most things in life I generally follow Adam Savage’s advice: “Buy cheap tools until you know what you really need from that tool, then buy the best version you can afford.”
However, when it comes to things that are related to safety or protect you from harm the more expensive/high quality they get, that advice goes out the window. Case in point, PC PSUs. You probably don’t want your newly built PC to burst in flames because you skimped on it to buy a poorly rated PSU.
This is the first time I have heard of FATE and that is interesting! From what I’m reading, it’s highly free-form, with stuff normally associated with characters or the setting being referred to as aspects (like some kind of adjective or attributes of a programming class), which can be called upon to give bonuses provided you have enough fate points). The free-form part comes from the aspects being basically anything related to the characters/setting at hand. I guess it does put a lot of onus on both the DM and the player to collaboratively figure out how to find creative solutions to problems, but in a way that isn’t mechanically restricted.
From what I’ve seen from the suggestions so far, rules-lite/abstract helps to mitigate some of the rube-goldbergy-mad-contraption-tzeentchian-ness that seems to be inherent in rpgs (and probably human nature lol), but not by “restricting” players in a strictly defined box of rules. Rather, rules-lite systems allow for the rube-goldbergy-mad-contraption-tzeentchian-ness to feel less like breaking the system and more like building the system (within reason and the DM’s judgment), which is huge. So either that or a heavy narrative focus seems to work well in theory.
Oh don’t get me wrong, I play D&D and love it as well haha
I was just curious about other systems and how their approaches to rules, balance, and storytelling affect how players play as well (and DMs DM), seeing as there’s a myriad of different systems each with different goals and mechanics. I haven’t played any other system on the tabletop, as my group hasn’t really tried playing other systems yet (only crpgs based on other systems, plus me reading manuals and rulesets because why not)
I can see how a rules lite system would prevent random pushing of the system until it breaks type of gameplay, ala PbtA games. Plus with more emphasis on crafting a narrative vs focusing on the best combination of stats/skills/interactions, there’s less incentive to turn the mechanical knobs until something ends up broken.
What would examples of alternative TTRPGs be? And what characteristics would they have that would prevent the “LULZRANDOM We’re breaking the system” type of gameplay?
I’m thinking maybe crunchier and more in-depth rules ala Pathfinder or GURPS, since the barrier-to-break is much higher due to having to read more, but I’m just guessing as a relative ttrpg novice here haha
It probably would, butterfly effect and all. That’s part of the reason why I’m trying to evaluate why I do the things I do, trying to see how they impact other people more versus in my youth. It might be small, but enough small things do add up, compound even.
perfectly valid reason to remove it! I’ll admit that it does reduce the amount of chatting that goes around in games.
I use the Combined Resources (verified!) mod so I could identify how many resources our team currently has in our pockets for the mission. Very useful for checking if we have enough objectives, or if we could drop nitra soon.
Does abandonware count? If yes, then absolutely lol
My childhood was spent playing abandonware because our home pc wasn’t strong enough for modern games at the time, so this is basically just reliving that while getting paid lol.
If abandonware doesn’t count, there’s still enough stuff that’s ended up in the public domain to make it worth it (books and movies).
Apolinario Mabini great. Apolinario Mabini freedom thinker man. Very lemmy. Apolinario Mabini underrated. Goldfish brain connected Mabini and bussy. New name created.
Weirdos of the world unite! I’m all for equal-opportunity horniness lol.
I guess it’s unnatural for a large group of people, since a lot of people aren’t sex positive due to upbringing or some other factors.
I’m personally mostly okay with how the game handles sex and romance, and I also have friends who are completely okay with the game’s nudity as well (heck we even have a multiplayer character running around naked in camp lol). But I do have some other friends who were taken aback when character customization came up and genital customization was a thing.
Same thing with Japan! Some people even live inside cafes. Internet cafes will still have a niche and function to fulfill, even if they aren’t the same as what they were originally in the 90s.
To be fair, Raul is an actual Hispanic name. Rortugal has no excuse though lol
Playing Divinity Original Sin 2 one more time with a couple of friends before Baldur’s Gate 3 launches. Aside from that, also been trying out Wildermyth and it’s been fun so far.
lemmy.film is centered around… discussion of film, whether it is about viewing them, creating them, and everything in between.
Prior to my health and endurance being absolutely wrecked in the past year, I used to run. Ran as hard as I could through the fields near where I lived until my legs would die, all in the chase for that runner’s high; but when it did hit, it was good. Nowadays I can’t run as much, so I’m still trying to find new outlets, one of which has been messing with my selfhosted setup, another being writing paragraphs on lemmy lol.
Also, certain video game soundtracks evoke feelings of catharsis and calm for me, so there’s also that.
I kind of have the same thing! We have hearing tests at my place of work and the tests show I have above-average hearing, and it does translate outside the tests as well. It’s really nice to be able to hear the intricacies of music for instance.
Unfortunately, it doesn’t translate to speech, and I often struggle to comprehend what people are saying, and it gets even worse when it’s in something that’s not my native language… It’s like I can hear the sounds people are making, inflection and all, but I can’t quite form what the entire thought is.
Currently reading A Master of Djinn by P. Djèlí Clark on and off. It’s a sequel to a story called A Dead Djinn in Cairo (and others in the same universe) by the same author. The worldbuilding is pretty good. It transports you to this fantasy steampunk version of the world where Egyptian and Arabian culture is dominant (vs just Victorian, as is usually the case with steampunk).
Having come from an Abrahamic school background, I’m curious about the sources for #3. It is true that the meaning of the story has been twisted to justify misogyny, and that was how it was taught to us back in school.