Garuda is lovely in theory, with all the cool following features: infinite health, infinite energy, forced slash on any weapon, easy infinitely scaling damage, can fly using an ability loop, tonnes of iframes, one of the best (imo) melee weapons in the game.
I’d probably main her if not for how she actually is when you play her. Her pseudo-excalted claws take up far too much screen space, and can’t be used on melee sorties. Also you can’t change their skin, so tennogen is hampered if you’re into that. Given so much of her kit is % scaling, she only needs a little strength, and massive range. Yet you’re still often finding yourself out of range, with no other option than to just die, or ignore her kit entirely. And whilst her 4 mostly works with the default cone targeting, the augment mod making it hit in a circle makes the ability actually feel good to press. Even if the range of the ability now feels very small.
Still, she’s probably still my favourite frame for actually “trying”. All her synergies can be combo’d infinitely, but leave little downtime. Alt tabbing to search up a song, reply to a message, or do anything else is a death sentence. Comparatively I could just play Valkyr for mostly the same melee experience, and have the safety of her 4 to brain afk the entire map.
If you slot Molt Reconstruct onto Garuda, she can feedback loop for infinite health and infinite energy as you use abilities.