I apologize for that. I assumed that since the changes were minor, that it wasn’t worth giving them more details. But I will be sure to include them in future updates :)
These are the moves that have gotten some minor changes (I also realized I haven’t incorporated all the changes into the player sheet itself)
- Clash: change the trigger slightly from “able to reach you” to “capable of reaching you”.
- Thwart Peril: Which stat to use is dependent on the players description. Not the nature of the danger. But it should make sense how they thwart it.
So the idea is you write soemthing related to the prompt tied to a date? So the 8th would be: favourit character?
I character Inloved playing was a druid with a philiaophy of learning by doing. He was loved life and everything it contained.
He was originally made for a dnd game, which strongly incentifies not putting anything into a druids physical stats. But I said: “to heck with that. Concept and fun before rules.”