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Joined 1 year ago
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Cake day: July 14th, 2023

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  • Funnily enough, the men in my family are the cooks, normally!

    My step-grandmother, though… She knew how to bake. It didn’t matter what she decided to make, it would turn out delicious. She refined a Black Forest cake recipe from scratch, I’ve never had another one like it. The moistness of the cake, icing just rich enough to make a statement, cherries that were the perfect ripeness.

    She ruined that cake for me. I know a part of it is the memories, all the time wrapped around when she would bake that, but if I had one wish, it would be to have one more slice.







  • It depends. Are we going to work together to tell an interesting story? I will happily make all my players stupid dreams come true, but I’ll still let them get bitten for being lazy or dumb with it.

    Hell, I’m even down for some braindead fun, have an “off” game where we just let chaos reign with absolutely broken builds at every turn.

    But we wanna get unruly? Wanna challenge Gods where we shouldn’t? ToH will remind you of the pecking order.





  • Not really “rare”, outside of it’s niche, but definitely unusual!

    I owned a 1969 Volkswagen Beetle, with an electromagnetic clutch. Instead of a clutch pedal, you pressed down on the stick and shifted it up/down, releasing once in position.

    Not many vehicles used that particular style of clutch, and that was one of the last years VW built a model with one, as far as I’m aware. Miss that little car.

    They might not be the fastest or prettiest, but old Volkswagens were reliable and stupid simple. Still hope to one day get my hands on an old Microbus and a Karmann Ghia.




  • I call it “The Muscle Zen”. You just gotta relax, trust yourself, your fingers know what to do.

    Metal Gear Rising: Revengance is one for me. When I first fire up a playthrough, I’ll feel rusty as hell, but once that music starts kicking my brain, it’s like night and day.




  • One of the first games I encountered that included my Steam handle in the opening credits. At first, I thought it was cute, acknowledge the player.

    I quickly realized it was a reminder. You are always the one in control. You are always the one to pull the trigger. You are making the choice to continue, and it is always an option to walk away. To turn off the game. To try to forget.