Fuck this, fuck that, fuck you, I’m out.
Fuck this, fuck that, fuck you, I’m out.
Yep, and every item in the British Museum was a gift!
Mr Pink walked away with the diamonds before the police arrived. It’s not clear if he was caught or not but he did walk away. https://youtu.be/0GQc_SwSp_U?si=1XjXFxckgrvR_6EV
I mean even if he didn’t drink any of the sauce from that chug the amount of hot sauce on his lips would be incredibly spicy.
Would Reservoir Dogs also count in that case?
You changed it TO LETRINE?
Randy Rhoads
Charcuterie board with integrated multi cheese slicers
There is absolutely no way this can go wrong. Nope, not a single way. Ever.
And bullshit their way to acquire VC funds for years.
… I touched it ;)
“Men will continue to commit atrocities as long as they continue to believe absurdities”
Maybe, I found this image saying it’s still above Hello Kitty, but not sure about the validity - https://imgur.com/ZEORgkV
Worth more than gold. Pokemon is the single highest grossing IP of ALL TIME
https://en.m.wikipedia.org/wiki/List_of_highest-grossing_media_franchises
And you can’t discount Japan’s absurdly toxic work culture.
As respectfully as I can say this, so what? I don’t care about it trying to be a mass appeal GOTY art piece that pushes boundaries. I want an AC game with the stupid silly robots blowing shit up. Anything that tales me out building said robots or blowing said shit up is a negative for me. If anything having more bloat with cutscenes and dialogue and exposition detracts from the experience.
Of course you can, but I prefer judging a game on what it focuses on. Kind of like judging undertale on its graphics, it’s not the main point. AC is all about the combat and customization, and anything that gets in the way of that is what I would judge harshly.
What do you mean by branch out? They set out to do an action game like they did 10 years ago where the story is entirely secondary to the gameplay and mechanics. If anything having a super cutscene heavy character development drama would be branching out from what the series is all about.
Because at this point it is their stylistic choice, same as Ace Combat or like asking Kojima not to make a convoluted vomit of a narrative. You kind of know what you are getting into. And with how much long cutscenes and exposition takes you out if the game (I’m looking at you FFXVI) I like this approach to pure action games.
Powerwolf was the first one I thought of. “Resurrection by Erection” kind of says it all.