• 2 Posts
  • 53 Comments
Joined 1 year ago
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Cake day: June 12th, 2023

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  • I’ve seen this twice: once when a friend tried to join profit taker and was unable to enter the arena because the door was shut, and once when a friend had to work through a grineer lockdown door that nobody else could see. Nothing nearly as consistent as you are describing though. We just restarted, shrugged or swapped hosts, and moved on.





  • Hmm, I really think pointing new players anywhere near open world areas isn’t a good idea right now. The areas are more difficult than their level implies, it’s a new set of mission types and mechanics to learn when a new player is still figuring out regular missions and mechanics, the teleporter mechanic of “hold M and click” isn’t obvious, lack of an archwing can make things a slog, the areas aren’t representative of typical gameplay.







  • The host would have to send you everyone’s state all the time (or everyone would have to send to both you and the host). So it’s not just your resources.

    I bet the game sends out actions and what time they happened, and every now and again it sends everyone’s complete state, and the new host replays all the actions that happened from the most recent checkpoint in order to get the current official game state. So the reason it takes so long is to get everyone reconnected and for the new host to fast forward from the most recent checkpoint until it’s at the current state and (maybe) for everyone to send any more actions that weren’t synced yet.

    And so a reason we miss active skills would be because they aren’t synced.