My experience as well.
I’ve been writing Java lately (not my choice), which has boilerplate, but it’s never been an issue for me because the Java IDEs all have tools (and have for a decade+) that eliminate it. Class generation, main, method stubs, default implementations, and interface stubs can all be done in, for example: Eclipse, easily.
Same for tooling around (de)serialization and class/struct definitions, I see that being touted as a use case for LLMs; but like… tools have existed[1] for doing that before LLMs, and they’re deterministic, and are computationally free compared to neural nets.


This has been an extolled benefit of the new Hall/TMR design keyboard/switches.
Because they deal with a continuous activation level, you can define in software when the “press down” signal gets fired in the key travel, including immediately stopping the press once it stops traveling down, and resuming it in the reverse; effectively eliminating pre-travel.
These boards apparently started getting banned in comp play even, from what I’ve heard. Caveat emptor, I’m not into the comp gaming scene.