Not available in Aus either, and other Kobo bundles have been. Probably a publisher issue.
Not available in Aus either, and other Kobo bundles have been. Probably a publisher issue.
I’ve been able to strip the Kobo DRM out of a couple of book bundles using Calibre. Haven’t bought this one yet, but I’d assume there wouldn’t be a problem.
Maybe orcs have always been “soft”, but it’s taken a cultural shift to get to a point where they’re allowed to be themselves.
I appreciate where the author of this article is coming from, but I think they’re being a bit too one-sided.
For example, they make the point that zoos don’t contribute enough to conservation, donating only around 5% of their spending, as if the millions of dollars given doesn’t justify their existence. But if zoos didn’t exist, that’s a big chunk of money that wouldn’t be going towards conservation at all.
They also talk about the education aspect, that visitors don’t necessarily read the information about the animals and instead go for the spectacle. But a child isn’t going to read those plaques regardless, but seeing animals up close might ignite an interest in conservation later in life.
And one thing that the article doesn’t really go into is the fact that humans are still actively hunting animals in the wild, and destroying habitats for profit. And while I think zoos are a bit of a band-aid fix when it comes to endangered species, I’d much rather see an animal in captivity surrounded by zookeepers that care about it rather than extinction.
In an ideal world, zoos wouldn’t exist. In a slightly less ideal world, only open-plain zoos would exist. But we are a very long way from that, and I personally believe that reputable zoos are a positive in the world we currently live in.
I’m at 60 hours, finally managed to get to the goblin camp, decided to roll a new character last night.
This is the fourth time I’ve started again. I’m sure this time I’ll stick with this character until the end…
There is a mod on Nexus, the Life Saver Mod, which is supposed to auto save whenever you enter combat. But it hasn’t been updated since 2020 and doesn’t work on the release version. Hopefully the author comes back to it, or someone releases something similar.
The gripes I see about save-scumming usually come from those who would prefer not to but don’t have impulse control, so they’d prefer developers to take away from players who don’t care, and have valid reasons for doing so like you listed.
I haven’t played Starfield yet, but from what I’ve read it seems to be the next step in the procedurally generated games that Bethesda is heading towards, and I really hope it makes them rethink things for their next game.
While I’m sure that there are people out there who enjoy the fact that there are infinite fetch quests in Skyrim, it’s hardly a feature that anyone really raves about. In fact, the Minutemen quests in FO4 were often the subject of ridicule when the game came out. But at least in those two games, the Radiant quests had the possibility of taking you to an interesting location you hadn’t been to before.
Like you said, one of the key features in any Bethesda game is the exploration, but the more they rely on procedural generation, the less interesting exploration becomes, and the gameplay and writing of their games just isn’t strong enough without the finely crafted world-building they’re known for.