I’ll be DMing some more 5e soon and I want to take the opportunity to try some different ways of playing (I’ll post my own suggestions as comments so they can start their own discussion threads). What alternate rules have you tried that you thought worked well? They can be larger changes to the game or little QoL tweaks (though if you can respond to the suggestion with “at this point just play [different game] instead” then that’s probably more than what I’m looking for!)

  • klenow@ttrpg.network
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    1 year ago

    That’s a good idea. I tried doing something like this in a one shot once as a test : Any PC or monster could voluntarily delay their initiative to anything lower than it currently is. It was a disaster. Very hard to keep track of and exploitable with spells, like you mention.

    But restricting it to the first round and making it permanent…that might work.

    • dumples@kbin.social
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      1 year ago

      It makes thematic in game sense as well. You are quick enough to notice that you are quicker than before Xanador the Magnificent so you wait a beat. After that that first second everyone is moving as quick as possible