One thing I’m starting to dislike running OSR adventures is the insane amount of treasure and magical items that you find. In addition, the more I read the DMG, the more I feel they were just too generous with treasure and had to come up of endless ways of spending it (training, upkeep, research, rust monsters, disenchanters, etc.).
Well keep in mind the fact that there would normaly be at least 2 seperate groups in the dungeon at the same time. We all know the compettive nature and greed of players.
I tend to at least half if not 1/3 the listed values.