Looks great! If I’d have to criticize something, I’d say it’s too wavey. Gras has mostely just one big bend. And that bend is often in the same direction for neighboring leafs.
Should be less wavey now: https://discuss.tchncs.de/comment/222339
Yeah I’ve received too wavey as a feedback by others too on the first iteration of this, this is actuaclly the second iteration. I guess I didn’t dial down the waveyness enough 😅
As for the direction I’ll have to play around a bit mir the settings to achieve that they line up with each other. I have not yet used a hair emitter often.
I’ll see what I can do. Thanks for the feedback 👍
As someone who has seen grass before I can confirm that this looks like grass.
No, really, it’s great!
Thanks 😅 What do you think about the color? I think something about the color of the grass is off, but I can’t quite put my finger on it. Maybe it’s too uniform.
I looked at some photos on DDG and most of the grass(es?) are a tad brighter. But also there were some which looked pretty much like yours. Can you randomize the color or even put a Perlin noise on it?
Does this look better or worse?
Is this a DND gelatinous cube? Grass looks great so far, only critique would be to add some variety to the plant life (some weeds, maybe some grass blades are older and decaying, etc.) but that’s honestly up to you whether you want that sort of realism for this image.
Here’s the next iteration
I like it!
I think if you’d put something more realistic into the scene you could hardly distinguish it from real grass!