ProfessorOwl_PhD [any]@hexbear.net to ttrpg@hexbear.netEnglish · 14 days agoWhen you finish a difficult combat but the rules lawyer points out a mistake you made in the first round so you call a do over and restart the fight from scratchhexbear.netimagemessage-square11fedilinkarrow-up147arrow-down10file-text
arrow-up147arrow-down1imageWhen you finish a difficult combat but the rules lawyer points out a mistake you made in the first round so you call a do over and restart the fight from scratchhexbear.netProfessorOwl_PhD [any]@hexbear.net to ttrpg@hexbear.netEnglish · 14 days agomessage-square11fedilinkfile-text
Did the mistake change anything about the outcome of the fight? No, but telling the players that would be metagaming
minus-squareDyno [he/him]@hexbear.netlinkfedilinkEnglisharrow-up12·14 days agoHmmm, I can’t seem to find this so-called “rule of cool” in the official rulebook
minus-squareProfessorOwl_PhD [any]@hexbear.netOPlinkfedilinkEnglisharrow-up6·14 days agoRule of cool is just a bandaid for systems that aren’t fit for the group’s purposes. That’s why it rarely shows up outside of D&D.
Hmmm, I can’t seem to find this so-called “rule of cool” in the official rulebook
Rule of cool is just a bandaid for systems that aren’t fit for the group’s purposes. That’s why it rarely shows up outside of D&D.