I’m a dota 2 veteran, 6k hours or something embarrassing like that, but it’s been me and my friends primary outlet of hanging out for forever and it’s a lovely game.
Got invited to deadlock, wasn’t that interested but wanted to have a go anyway. Damn, it actually goes kinda hard? Character designs are awesome, i like the moba elements (I could see how you wouldn’t be if you don’t have a background in them tho), the controls feel great, etc.
I guess i was just surprised by how much I enjoyed playing it despite being pretty bad at it and having no idea how to evaluate items.
Thoughts?
I had no interest in playing but my brother got an invite so i thought fuck it send me one lets see what its like. I played for a few hours and it seemed pretty good. Gonna give it a go with friends next but i wasn’t expecting to play what i had played. I guess valve can take the most tired ideas and make them feel interesting and tight to play, it makes me wonder if artefact was actually any good
Artifact was 100% good. I’ve played MTG at a competitive level and artifact had some really interesting ideas and gorgeous art/lore. I genuinely think it didn’t deserve to flop. Games were just a tad too long and exhausting, so it got tiring to play quickly
Omg I honestly thought I was the only person in the world with this take lol. Great card game, imo it was only the monetisation that killed it
Games were a bit too much in terms of cognitive load imo, but it was not beyond saving by any measure