Chasing trends was once possible, but now games just take way too long to develop. Concord's numbers might show that this strategy that once worked, might no...
BF3 had 64 players on big open maps with vehicles. MW3 had tiny little maps with less than half of BF3s players. They really weren’t the same game/niche
BF3 had 64 players on big open maps with vehicles. MW3 had tiny little maps with less than half of BF3s players. They really weren’t the same game/niche