I think it would also mean a possibility of having more dialog overall because less cost.
Plus means playing a game you don’t hear the same voice actor (like Bethesda games) on repeat. Plus your imagination could do a better job in most cases.
I would take more branching dialog over voice acting any day.
The majority of games would benefit better without voice acting.
Agreed, done well it’s great, but it severely limits how far and often a story can branch.
I think it would also mean a possibility of having more dialog overall because less cost.
Plus means playing a game you don’t hear the same voice actor (like Bethesda games) on repeat. Plus your imagination could do a better job in most cases.
I would take more branching dialog over voice acting any day.