Available on Linux and Windows (and developed on Linux!)
It was honestly so fun to develop using this engine, it’s so lean compared to something like Unity
How did I read that as “I just realised my Godot made a game”
Making titles is almost as hard as making games 😂
I bet it’s about coffee.
Congrats on releasing a game! It’s a large undertaking to code in general let alone release something, so kudos for sticking it through! Out of curiosity, how did you determine system specs for your game? I have a 2D SHMUP that I’m writing and was trying to find a solid answer online, and it seems it ranges from “take a wild guess” to “hope you like excel spreadsheets” lol.
I took a wild guess also! I looked for similar Godot games on the steam store. I did try to err on the cautious side though
Congrat. How long did it take to build this game ?
Thank you! I worked on this in my free time, about 4-8 hours a week roughly, over 2.5 years. It definitely took longer than expected but it was a good lesson in learning how to scope. My biggest regret is probably not doing more design work before I started implementing things.
I also kind of regret doing most of the art myself, next time I would definitely start with premade assets or work with an artist.
I was pleasantly surprised by how much I enjoyed doing some of my own sound effects though. It turns out you just hit things with other things near a microphone 😆
@TheLongPrice congrats!! Haha solid theming :D
Thank you! You mean the theme of the game or the Godot UI theme?
@TheLongPrice I meant the theme of the game, but the UI is also well done 😁 !
Thanks! I’m pretty happy with how that turned out, there’s cartoony art+cartoony sound effects+ cartoony gameplay