Riker@lemmy.world to RPGMemes @ttrpg.network · 25 days agoThink againlemmy.worldimagemessage-square7fedilinkarrow-up1160arrow-down12
arrow-up1158arrow-down1imageThink againlemmy.worldRiker@lemmy.world to RPGMemes @ttrpg.network · 25 days agomessage-square7fedilink
minus-squareEldest_Malk@lemmy.worldlinkfedilinkarrow-up34·25 days agoUnerring Slam. Melee Weapon Attack: automatic hit, reach 5 ft., one target. Hit: 60 force damage, and the target is pushed up to 5 feet away from the marut if it is Huge or smaller
minus-squaresubtext@lemmy.worldlinkfedilinkarrow-up26arrow-down1·25 days ago Empowered with the certainty of law, contract maruts were terrifying opponents whose strikes always connected, invariably dealing devastating damage. https://forgottenrealms.fandom.com/wiki/Marut
minus-squareValenThyme@reddthat.comlinkfedilinkEnglisharrow-up1·25 days agomy first thought was ‘that damage doesn’t seem like enough if these fellas are supposed to be deaths backup squad’ then i got to A marut commanded an array of magic, replicating the spells air walk, dimension door, fear, greater command, greater dispel magic, mass inflict light wounds, locate creature, and true seeing as often as it willed; chain lightning, circle of death, mark of justice, wall of force each once a day; and earthquake, geas/quest, and plane shift each once a week.[3][4] ooh thats a spicy boi
minus-squareedgemaster72@lemmy.worldlinkfedilinkEnglisharrow-up1·25 days ago5e Marut: I’m gonna pretend I didn’t see that
I don’t get it.
Unerring Slam. Melee Weapon Attack: automatic hit, reach 5 ft., one target. Hit: 60 force damage, and the target is pushed up to 5 feet away from the marut if it is Huge or smaller
https://forgottenrealms.fandom.com/wiki/Marut
my first thought was ‘that damage doesn’t seem like enough if these fellas are supposed to be deaths backup squad’ then i got to
ooh thats a spicy boi
5e Marut: I’m gonna pretend I didn’t see that