Also - post it on GitHub. Preferably now while you’ve got people paying attention. :-)
When I’m going through job candidates, nothing gets my attention better than a public GitHub project where a lot of other people have stared/forked/written issues/submitted pull requests/etc. Which means you shouldn’t just post it, you should spend a bit of time maintaining it. Fix bugs, add features, add content (search for treasure?)
Thanks! I made a submarine game called DeepBlue where you explore the ocean floor generated by ocean depth map data:![](https://pawb.social/pictrs/image/e501749a-899b-4845-94e3-a73851e28fe0.jpeg)
Have you published it on the App Store yet?
Not just yet but it’s in the works!
Also - post it on GitHub. Preferably now while you’ve got people paying attention. :-)
When I’m going through job candidates, nothing gets my attention better than a public GitHub project where a lot of other people have stared/forked/written issues/submitted pull requests/etc. Which means you shouldn’t just post it, you should spend a bit of time maintaining it. Fix bugs, add features, add content (search for treasure?)
Thanks for the tip! https://github.com/jcuberdruid/DeepBlue
I’ll add more to the repo but here it is for now :)
(Hey did my last comment seem sarcastic? Hope not. Saw OP immediately followed your advice and wanted to give you kudos!)
Bravo mentor
Where can I download it and under what conditions can I use it?