They don’t have it. It’s a limited liability company so in this way they will pay only the sum of their assets (=bankruptcy) which is lower than legal expenses against a Goliath and definitely lower than 2.4 million. I’m guessing 1000x lower than the settled amount or they wouldn’t have reason to found the LLC in first place or to settle this easy and this fast
My understanding is they’ve been making 30k a month from their Patreon.
Which is also the main reason they were vulnerable to a lawsuit, because they’ve been profiting off of the emulator (which why legal by itself, is only popular enough to make money due to piracy).
$2.4M is 8 years’ worth in that case, assuming they were making that much the entire time. And of course a lot of that money was probably for the devs to afford basic living expenses.
The most recent version of Yuzu (which theoretically has the best performance) is semi-locked behind their Patreon.
This was especially important when TotK came out, because they were making a bunch of tweaks to improve performance for that game. So people who wanted to play TotK needed to subscribe to get the best results (or build from source, I’m assuming).
Where does a FOSS project find $2.4M? They weren’t selling anything were they? They can’t really have that big of a war chest can they?
They don’t have it. It’s a limited liability company so in this way they will pay only the sum of their assets (=bankruptcy) which is lower than legal expenses against a Goliath and definitely lower than 2.4 million. I’m guessing 1000x lower than the settled amount or they wouldn’t have reason to found the LLC in first place or to settle this easy and this fast
Did they just create the LLC after the lawsuit?
It seems like incorporated in Rhode island around the time Nintendo sued Gary Bowser for the switch modchip
My understanding is they’ve been making 30k a month from their Patreon.
Which is also the main reason they were vulnerable to a lawsuit, because they’ve been profiting off of the emulator (which why legal by itself, is only popular enough to make money due to piracy).
$2.4M is 8 years’ worth in that case, assuming they were making that much the entire time. And of course a lot of that money was probably for the devs to afford basic living expenses.
6 years and 8 months, but yeah I can’t see them having the money, even if they saved everything.
I’m just surprised they’re able to make so much money developing free software…
The most recent version of Yuzu (which theoretically has the best performance) is semi-locked behind their Patreon.
This was especially important when TotK came out, because they were making a bunch of tweaks to improve performance for that game. So people who wanted to play TotK needed to subscribe to get the best results (or build from source, I’m assuming).
They had a Patreon so maybe that?
@bionicjoey @sirsquid They’ve had a lot of patreon money being funnelled in for years now…