And I thought woodland mansions were gigantic

  • voight [he/him, any]@hexbear.net
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    6 months ago

    The giant bone fish underwater, or the giant anchor for no reason is also a structure I only want to see like once per year. Idk I made a whole bunch of tiers of hyper rare treasure chest loot tables for these sorts of monuments

    • TheronGuard [he/him]@hexbear.netOP
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      6 months ago

      I also came across a giant fish skeleton but on land. It was pretty impressive- then I traveled south and found another copy, exact same orientation and even the exact same x co-ordinates : oooaaaaaaauhhh

      • voight [he/him, any]@hexbear.net
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        6 months ago

        Like they left it at a frequency more appropriate for playtesting 💀💀

        That is one of the more forgivable “I don’t actually play my mod” sins tbqh but yeah not really acceptable.

        My current move is trying to make worldgen that combines apocalyptic landscapes made from disused modded blocks such as from minefactory reloaded meat blocks and shit, large tech waste piles, slime zones, ooze zones, muck zones, not that anyone asked. The structure clutter appears in patches. I’m trying to figure out how to get them under domes. I’ve seen that done with a premade railway grid. I’m lazy & plagiaristic to the point it’s making my life harder and I shoukd actually just learn 2 code better