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  • SyntheticStars@lemmy.mlOP
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    3 years ago

    The code is not available yet because we’re still missing fundamentals. Better said: Godot physics will be 100 times better in 4.0 as physics becomes deterministic. So we’re just waiting for 4.0 to roll out, whilst in the meanwhile we’re focusing on things like cameras and weapons. In short, there is nothing to do but move a camera around. Proof: https://matrix-client.matrix.org/_matrix/media/r0/download/matrix.org/luoEdRmpKuUiWUjAeXKYWnJP

    • poVoq@lemmy.ml
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      3 years ago

      Up to you of course, but IMHO this is not a good reason not to develop in a public repository anyways. With a public repository you can already establish workflows and maybe get some external feedback early on.