The game averages your highest level equip for each gearslot when you start a new area. It has a Dark Souls style weapon upgrade system so if you pump upgrades into a bunch of weapons/armor and then don’t use them you can handicap yourself.
The lower level upgrade materials start to get VERY abundant once you move up to another tier so the difficulty will end up leveling out on the next area as long as you don’t screw yourself too hard.
What’s the way it does that? I’ve never played it, but it’s on gamepass so I’ll probably check it out at some point.
The game averages your highest level equip for each gearslot when you start a new area. It has a Dark Souls style weapon upgrade system so if you pump upgrades into a bunch of weapons/armor and then don’t use them you can handicap yourself.
The lower level upgrade materials start to get VERY abundant once you move up to another tier so the difficulty will end up leveling out on the next area as long as you don’t screw yourself too hard.
Enemies don’t level up with your experience, but rather with your gear and how far into the game you are
And it goes off the highest upgraded piece of gear rather than an average, so if you put all your upgrades into a single piece, you can screw yourself
Oof, that sounds rough lol