Has anyone noticed the switch to AI in PvP? If you stop battling in PvP the opponent will bring you within 1-5% health of being knocked out. The instant you touch the screen it knocks you out.
Another clue is how the opponent always seems to know a super effective charged attack and use a shield vs skipping the shield when it’s not very effective.
Another clue being the battles 95% of the time end with the opponent with 5-10% health
Another clue being they always are able to keep the win loss ratio close to 50/50
Another clue being they will change character or use a charged attack when their health hits certain levels
There are more too- these things seem to happen in the vast majority of matches. If we’re playing AI, ok, no big deal, but don’t market it as something else.
All of those points you made are things that good PVPers will do, except for stopping the fight if you’re not responding. Are you sure you’re not just timing out and reconnecting?
Test it yourself, I’ve seen it several times. The shield usage and the way they stop responding is definitive proof
You’re talking about Pokemon Go. Right? I haven’t played for awhile, but I played a round after commenting. I didn’t notice anything weird, but because I haven’t played for awhile and a new season started, I was only rank one. Rank 1 is stupid easy and people don’t really know how to play at that level anyways, so it would be difficult to tell, except for the not knocking you out part. I don’t want to intentionally lose at rank one because it’ll fubar my MMR.
Yes Pokémon Go,
downvotes in a dead community with no meaningful response yeah sure
I can guess what charged move will be used by time, but when I have two charged moves ready, One not effective and one super effective, yet they block the super effective 99 out of 100, nope, that’s AI