Whether a fan of text adventures or not, Aaron delves not just into the history of these games, but also the development and impact. I was blown away by the degree of creativity and diversity. Games that pushed the boundaries of AI and social issues. I’ll be returning to this book as I explore many of the adventures referred to therein. https://www.goodreads.com/book/show/178590015-50-years-of-text-games
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I’ve also read this–recommend!
This looks awesome, can’t wait to check it out!
In a similar vein, though more about video-games themselves, I can also recommend Dungeon Hacks: How NetHack, Angband, and Other Rougelikes Changed the Course of Video Games by David L. Craddock. (For those who are interested in DungeonCrawlers and their origins)