Nestled within the rugged embrace of towering, mist-shrouded mountains, this mountain village rises from the craggy cliffs, perched majestically on the edge of a swirling ocean. Stone stairs connect the village’s quaint cottages, their walls adorned with vibrant ivy.
The surrounding mountains harbor secret caves, rumored to be the domain of ancient forest spirits. High above, griffins soar, their wings catching the first light of dawn, while merfolk playfully breach the waves below. This idyllic village, with its union of mountain and sea, stands as a testament to the harmonious coexistence of magic, nature, and civilization in this enchanting realm.
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It’s very pretty, thank you for sharing.
Don’t know if it’s any useful, but if you want a tip from a DM using maps on the Internet for their own online games : make them bigger. Or at least, more developpement around the edges for example if a player were to flee or to pursue a target. As such, this map as beautiful as it is might be a bith tight, feeling too close and too restrained to be used. If I were to use it, I’d have to crudely draw where the roads, the river and other obstacles would end up being later on.