- cross-posted to:
- gamedev_news@programming.dev
- cross-posted to:
- gamedev_news@programming.dev
Excerpts:
… The news came from Epic Games CEO Tim Sweeney himself in a presentation at Unreal Fest 2023. …
… He claimed that the pricing model will not be “unusually expensive or unusually inexpensive,” and that its pricing structure will be similar to subscription services like Maya or Photoshop. …
Americans will talk of $10 a month like it’s chump change. It’s more expensive than my water bill.
Now add every other tool that decides to take the same approach.
$10 is also more expensive than my water bill in the US*. I purposely have as few subscriptions as possible.
*other utility bills are higher though, like sewer capacity, which is $17/mo.
If you’re using photoshop in a business or hobby capacity, $10/month is a fairly good deal.
I personally use Affinity Photo but I’m not going to pretend that it has feature parity with photoshop.
Paying forever is not a better deal than paying the price of a few months of use and then having it for years. Maybe a business can justify that, but for a hobby? No way.
Hobbyists CAN and DO get the $10/mo plan. It’s cheaper than most streaming services and if it’s a part of your workflow (as a hobby photographer, for example) then $10/month for a constantly updated software is a good deal.
Like if you don’t value photoshop at $10/month that’s okay but A LOT of people do.
I just ran into the not forever issue when I had to re-buy Affinity photo to get the newest version.