- cross-posted to:
- gamedev_news@programming.dev
- cross-posted to:
- gamedev_news@programming.dev
Excerpts:
… The news came from Epic Games CEO Tim Sweeney himself in a presentation at Unreal Fest 2023. …
… He claimed that the pricing model will not be “unusually expensive or unusually inexpensive,” and that its pricing structure will be similar to subscription services like Maya or Photoshop. …
how do they even figure out what the developers are building tho?
like i can make “interactive movie” with unreal and still call it a game right
cool, then it’s 20% of your “games” revenue if you want to do that.
Epic generally let companies self report, when using the engine you have to agree to allowing them to audit if they think your self-reporting is incorrect but that’s not a very usual situation
Unreal is being used extensively by special effects teams in Hollywood at the moment so it sounds like Epic are trying to get a piece of that action