mrsgreenpotato@discuss.tchncs.de to Programming@programming.dev · 10 months agoUnity apologizes and updates their infamous Runtime Feeblog.unity.comexternal-linkmessage-square11fedilinkarrow-up164arrow-down14cross-posted to: games@hexbear.netgames@lemmy.worldgamedev@lemmy.mlgamedev_news@programming.devgamedev@programming.devtechnology@lemmy.world
arrow-up160arrow-down1external-linkUnity apologizes and updates their infamous Runtime Feeblog.unity.commrsgreenpotato@discuss.tchncs.de to Programming@programming.dev · 10 months agomessage-square11fedilinkcross-posted to: games@hexbear.netgames@lemmy.worldgamedev@lemmy.mlgamedev_news@programming.devgamedev@programming.devtechnology@lemmy.world
minus-squareSigmatics@lemmy.calinkfedilinkarrow-up2arrow-down2·10 months ago No game with less than $1 million in trailing 12-month revenue will be subject to the fee.