A 3-year breakdown of Cyberpunk’s bugs, lawsuits, and the many, many patches that brought it back.

  • Waker@lemmy.ml
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    9 months ago

    Impressive, but imo still not as good as No man’s Sky redemption.

      • Waker@lemmy.ml
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        9 months ago

        Great redemption but they did close the servers so I kinda feel like that’s a whole new game hahaha

        Also, FFXIV has been great for a long time now I think… NMS had more incremental updates with improvements for longer I guess. Maybe that’s why that’s the first thing on my mind when I think of any game redeemimg themselves.

        Nevertheless still an amazing improvement on FFXIV.

  • DreamButt@lemmy.world
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    9 months ago

    So I actually tried it again last night.

    My partner and I had finally gotten around to watching EdgeRunners and had heard that the game had improved quite a bit. Anyway so I have the thing install over dinner and sit down to play for a couple of hours before bed. I start a new game since you can’t just jump in after being away for months right. I load up a new character start doing the intro and instantly am reminded of why I disliked the game. The intro is incredibly rushed and all of your choices don’t matter. I bugged out in the middle of conversations at least 2 different times where I was unable to move my character and no dialogue was presented. The combat is boring and uninspired. My character would consistently load in T posing to areas. Characters would suddenly stop moving their mouths during conversations. And for a game meant to be open world the game was really really insitent that I play their dumb linear story that is absolutely fucking full of these damn trains-that-look-like-car-rides.

    Idk guys I think it’s the same game with the same core design flaws. Sure it’s probably gotten a face lift but it sure as hell doesn’t play any different than it did a year ago

    • Vik@lemmy.world
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      9 months ago

      I’m not sure when the 2.0 update hit, but if you were playing 1.63 yesterday, I would encourage you to try 2.0 today

        • Vik@lemmy.world
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          9 months ago

          Ah. I don’t think they can explicitly block playing from HDD, so you still can but YMMV, and I wouldn’t recommend it.

  • Jaeger86@lemmy.world
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    9 months ago

    Redemption? They still lied to the consumer and have done what exactly to get any trust back?

  • ithas@artemis.camp
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    9 months ago

    The article does a good job of summarizing everything they changed and improvements, but I feel like pcgamer’s headline is sort of leaving off a “… after reducing scope”. For instance, the multiplayer mode that had been announced before launch. I also think I read they planned on multiple DLCs but they reduced that down to just this one? Regardless all my friends seem to enjoy the game so I’m sure it’s a fun game to play

    • echo64@lemmy.world
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      9 months ago

      I don’t even have to post gifs of how damn broken it was at launch, you already know them, you can see them playing in your brain space right now.

      • TigrisMorte@kbin.social
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        9 months ago

        It was only broken on console. PC was never broken. The issues PC had were all minor and were mostly addressed very quickly.

      • Primarily0617@kbin.social
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        9 months ago

        skyrim also had funny bugs at launch but people only care about the majority of bugs when they’ve already decided game bad

    • dan1101@lemm.ee
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      9 months ago

      It’s weird how much people’s experience varied. There are enough people saying it was very broken and enough that say it was fine that I believe both groups. Hopefully someone figures out what it is about people’s machines, play styles, or something else that gave such different experiences.

      I waited until early this year to play and it was an awesome experience.

      • echo64@lemmy.world
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        9 months ago

        It was so broken that sony had to remove it from sale. This isn’t a “we don’t know the situation” thing. This is well documented.

      • Chozo@kbin.social
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        9 months ago

        Yeah, it really depended on what platform you played it on. I played on Stadia, and while it was buggy, it was at least stable. No crashing, but a lot of broken quest lines and T-posing NPCs. But PS4/Xbox One players had a lot of issues because the hardware just couldn’t handle the game.

        Poor decision-making from CDPR’s execs on that one. They should’ve just cancelled the older-gen versions of the game, but instead they wanted to rush it out the door to take advantage of the new Covid market, and because a lot of people were still having trouble getting their hands on PS5s/Xbox Series systems. So they got absolutely shafted, unfortunately.

      • FabioTheNewOrder@lemmy.world
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        9 months ago

        To me for example was always fine. I got it on launch day and with my PC I experienced very minor issues and almost no crash (maybe one if I remember correctly) and, even if it wasn’t the game CD Project Red marketing department had led us to believe, it was a nice and enjoyable experience for me.

        I mount an i9-9900k with an Asus motherboard and a 3070 dual fan, I don’t recall the precise model right now; not a fancy build as I use a very old case and air cooling, but it gets the job done for a 1440 experience at circa 45 FPS.

        Now I’m curious to test this 2.0 patch, I’m watching my brother playing on his PC right now and, with a 1070, he’s still getting good performances and the game mechanics look nice! The skill trees are really interesting, I can’t wait to try it out myself!