Wilshire@lemmy.ml to Gaming@lemmy.ml · 1 year agoNvidia Says Native Resolution Gaming is Out, DLSS is Here to Staywww.tomshardware.comexternal-linkmessage-square56fedilinkarrow-up1116arrow-down17
arrow-up1109arrow-down1external-linkNvidia Says Native Resolution Gaming is Out, DLSS is Here to Staywww.tomshardware.comWilshire@lemmy.ml to Gaming@lemmy.ml · 1 year agomessage-square56fedilink
minus-squarehubobes@sh.itjust.workslinkfedilinkarrow-up26arrow-down3·1 year agoBut it looks bad and frame gen has very noticeable latency.
minus-squareexscape@kbin.sociallinkfedilinkarrow-up14arrow-down3·edit-21 year agoDoesn’t always look bad, it’s game dependent. In hardware unboxeds test, it’s better than native in some titles, and better or equivalent in half of titles tested. It looks way better than native w/ TAA for me in BG3 (at 1440p). TAA is way too blurry. And yet it’s also faster.
minus-squarehubobes@sh.itjust.workslinkfedilinkarrow-up12arrow-down6·1 year agoThat’s like their opinion. In every single game I tried it looked worse than native. I always try it at first and then usually disable it.
But it looks bad and frame gen has very noticeable latency.
Doesn’t always look bad, it’s game dependent.
In hardware unboxeds test, it’s better than native in some titles, and better or equivalent in half of titles tested.
It looks way better than native w/ TAA for me in BG3 (at 1440p). TAA is way too blurry. And yet it’s also faster.
That’s like their opinion. In every single game I tried it looked worse than native. I always try it at first and then usually disable it.