Just something I came across that seemed worth sharing.
Didn’t Godot remove visual scripting recently?
Yes. This is the community re-adding it as a plugin.
and when they removed it they almost requested the community does something like this, if there’s enough interest
Super cool! Might be nice to have a helper node you could add to scenes that just lets you trigger orchestrations from pure signals or more easily from animation players, so you could stay out of the script editor completely for the really simple stuff.
Thank you for your suggestion and enthusiasm for Orchestrator. Most definitely, we’ll look at adding an OrchestrationPlayer node that can be pre-configured with the orchestration reference. We’ll add the ability to start the orchestration directly via the player node and look into how we can couple starting via signals.
Extremely cool!
Thank you for your kind words.
Orchestrator 2 Dev Build 2.0 dev1 is now out! Read more here: https://orchestrator.vahera.com/orchestrator-2-dev-build-snapshot/
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