cross-posted from: https://lemmy.ca/post/5555641

archive.org

Developers of indie puzzle game Orgynizer have claimed that Unity said organisations like Planned Parenthood are “not valid charities” and are instead “political groups.”

In a blog post, the EU-based developer LizardFactory said the plans to charge developers up to $0.20 per install if they reach certain thresholds would cost them “around 30% of the funds we have gathered and already sent to charity.”

As Unity clarified the runtime fee will not apply to charity games, LizardFactory reached out to the company to clarify their game would be exempt from the plan.

However, Unity reportedly said their partners were not “valid charities” and were viewed as “political groups.”

Profits made from the game go directly to non-profit organisation Planned Parenthood and C.S. Mott Children’s Hospital, Michigan.

“We did this to raise money for a good cause, not to line the coffers of greedy scumbags,” the developers wrote in a blog post. “We have been solid Unity fanboys for over ten years, but the trust is scattered all over the floor.”

The developers are considering a move to open-source game engine Godot, “but we will have to recode our entire game because we refuse to give you a dime,” they wrote. “This is a mafia-style shakedown, nothing more, nothing less.”

Today, Unity responded to the ongoing backlash and apologised, acknowledging the “confusion and angst” surrounding the runtime fee policy.

The company has promised that changes to the policy will be shared in “a couple of days.”

  • flux@lemmy.world
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    10 months ago

    I don’t see an official statement but it would be really amazing for a company that is asking everyone to follow the new rules to ignore the well established laws at the same time. They can have whatever opinions they want but these places are recognized as such.

    “Some organizations must also file a request with the Internal Revenue Service to gain status as a tax-exempt non-profit charitable organization under section 501©(3) of the US tax code.”

    “Planned Parenthood Federation of America, Inc is a nonprofit organization It is a tax-exempt corporation under Internal Revenue Code section 501©(3)”

      • HughJanus@lemmy.ml
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        10 months ago

        It’s probably entirely due to the political shitstorm that would certainly follow.

        • 佐藤カズマ@lemmy.world
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          10 months ago

          I mean, they kinda started that by the statement already. They could have just limited it to a pre-approved list of charities, but instead, by not calling it a charity, in direct contradiction with US law, they’ve dragged themselves further into the clusterfuck, as if that were somehow possible.

          • HughJanus@lemmy.ml
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            10 months ago

            I don’t think you can consider denying their tax exempt status on the same level of political shit-flinging as actively funding their work.

      • 佐藤カズマ@lemmy.world
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        10 months ago

        Yeah, you’re just being willingly daft. How the bloody hell do you not see the readily apparent connection?

        • 👁️👄👁️@lemm.ee
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          10 months ago

          Because it’s a tool, game development is a huge investment, there’s really not many alternatives, and if you think Godot is an alternative, you have zero gamedev experience. You have to be straight up ignorant to believe that completely unrelated game developers are somehow supporting this, and have zero basis in reality to think they can swap engines on the drop of a hat.

          • BleatingZombie@lemmy.world
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            10 months ago

            I don’t think anybody claimed they could do it “at the drop of a hat”. They’re saying it would be financially beneficial for these game developers to take the financial hit to jump ship from Unity because people will be less likely to buy Unity games

            • 佐藤カズマ@lemmy.world
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              10 months ago

              This is precisely my point, and why the OC resorted to ad hominem almost out of the gate is beyond me. That said, I do have a bit of experience in game development, and I think the short term gains from Unity would be outweighed by the losses incurred through negative PR and Unity’s stunts.

            • 👁️👄👁️@lemm.ee
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              10 months ago

              That’s not any less detached from reality. Like I said, you have no familiarity with these tools if you think it’s a simple choice to just not go with Unity. It’s also rarely obvious what engine a game is actually made in unless it’s a smaller indie game that still has the Unity stuff left in. Also if you think gamers actually have the ability to boycott games, then lol.

              • BleatingZombie@lemmy.world
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                10 months ago

                I’m not going to give any personal information about myself, but you are WAY off with your assumption about my knowledge regarding both the development side and business side of these kind of choices. It’s what I do

                • 👁️👄👁️@lemm.ee
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                  10 months ago

                  I don’t need to ask your personal info, I just need to ask how many actual medium+ budget (100k+) projects do you seen being worked on/ported into Godot?

  • Empricorn@feddit.nl
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    10 months ago

    Is Unity a Republican? They seem to want to be greedy and wrong at every possible opportunity…

    • Teodomo@lemmy.world
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      10 months ago

      I mean, nowadays I assume almost all C-suite execs (which make these decisiones) to be conservative (or “apoliticals”/“insert other tag” that act like conservatives)

  • Chailles@lemmy.world
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    10 months ago

    Regardless of any political machinations, this is Unity being given a choice between making more money and making less money. Unsurprisingly, they claim that they’re choosing to make more money.