Exactly why IMO more game dev’s really need to be looking into godot. After hearing about gamemaker changing their terms, my thought was the writing is on the wall. It’s impossible to predict when the terms are going to change. I can’t imagine spending hundreds of hours working on a major project without knowing for certain that at the end of the day you know what the rules are going to be on licensing the engine.
Exactly why IMO more game dev’s really need to be looking into godot. After hearing about gamemaker changing their terms, my thought was the writing is on the wall. It’s impossible to predict when the terms are going to change. I can’t imagine spending hundreds of hours working on a major project without knowing for certain that at the end of the day you know what the rules are going to be on licensing the engine.