This is of course not including the yearly Unity subscription, where Unity Pro costs $2,040 per seat (although they may have Enterprise pricing)
Absolutely ridiculous. Many Unity devs are saying they’re switching engines on social media.
This is of course not including the yearly Unity subscription, where Unity Pro costs $2,040 per seat (although they may have Enterprise pricing)
Absolutely ridiculous. Many Unity devs are saying they’re switching engines on social media.
Yeah let me just make my own fucking game engine right quick because that’s definitely easier than using another one that a team made and continues to make, support, and add onto because
“It’s easier”
Come on dude you’re just talking out of your ass. You should read about Cynicism and why nobody fucking likes that shit
You don’t have to reproduce Unity to create your game. You just need to write what you need. And you could also chose an actual free software project instead of something where they pull the rug right out from under you. If you look at the choice today, with the rug already having been pulled, would you not consider the choice an obvious mistake in hindsight? Every other project these days loses money by trying to build a following which they will then monetize on. I’m sorry for people who walked right into this trap, but it could have been avoided by making better choices in the past. Sorry if you disagree, but I’ve been around long enough to recognize these recurring patterns with “free” software.
This isn’t how you respond to people that have a problem. Total dude bro answer
Be better man. I’m not going to continue this conversation
Valid. I take that into consideration