I’m wondering how I can use cGPT in a particular usecase and if so how can I go about feeding training data to it?

Whati am trying to accomplish: I want to be able to supply cGPT with a music file (.ogg or .mp3) and get an accuracy of .001 BPM as to what the BPM of a song is. Huge bonus points if it can also print out at which second (down to .001 sec) where a BPM would change in a song.

    • Horsey@lemmy.worldOP
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      1 year ago

      This application of deep learning would apply to music suitable for playing DDR/ITG/Stepmania/Stepmaniax/PIU etc.; essentially music gaming:

      Most music that would be reasonably fun to play falls within 110-240BPM and runs between 2.5 and 7 minutes long. At 110BPM, a song with a coded 110BPM, but a true BPM of 110.001 will drift by roughly 2ms. Music games are predicated on timing precision down to 15ms as a minimum. I, myself, hit notes within a rough range of 6ms at my best (and I’m barely top 100 in the world).

      scorecard for reference