I’m kind of bummed about this, the game already has a ton of content but BoTW had some great challenging DLC and ToTK would have definitely benefitted from something similar.

  • RustyVenture [he/him]@hexbear.net
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    10 months ago

    I’m cool with this. The BOTW DLC was meh imo and most of items and features you had to pay for already shipped in TOTK at start (plus I feel like we all already paid for DLC because the game was more expensive than a typical new title). Sad there won’t be a master mode when I finally decide to do the final boss, though.

    I milked the shit out of BotW, explored every inch of Hyrule, did all the sidequests, upgraded all the armor, etc. Meanwhile, I delayed progressing the main story for months. I’m sort of doing the same thing with TotK and it’s been fun to do all of the exploring again on what I consider to be 2.5x more map thanks to the addition of the caves, wells, depths, and sky islands (plus all the changed conditions on the OG map). And it’s been fun playing amateur engineer with all the zonai devices and seeing what other people are creating. All in all I feel satisfied with there being no further installments. Interested to see what the Zelda concept looks like going forward: the open world is great, the lack of fuller dungeons isn’t so great. I’d give up some of the former for the latter if that’s what it took to build some more challenging levels.l

    • john_browns_beard [he/him, comrade/them]@hexbear.netOP
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      10 months ago

      I milked the shit out of BotW, explored every inch of Hyrule, did all the sidequests, upgraded all the armor, etc. Meanwhile, I delayed progressing the main story for months.

      Same thing I did and it completely ruined the first phase of the final boss. The divine beasts took half his health and then I had fully upgraded ancient armor, +++ attack meals, and an inventory full of ancient weapons. He was dead in like 10 hits.

      • RustyVenture [he/him]@hexbear.net
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        10 months ago

        Lol the Ganon fight was terrible from start to finish. If felt so anticlimactic, especially the final phase with the giant beast. I also remember farming dragon horns to stock up on the mighty dishes for the big attack boost, only to find I didn’t need them at all. It was definitely more challenging the second time around fighting him without completing the divine beasts first, but yeah, would’ve been better if beating them provided some other kind of buff. I never finished the game in master mode (last I remember I was struggling to beat the rogue shrine monk or whatever from the DLC), so I’m not sure if the regenerative health thing made it any more difficult.