For the Steam Deck I’d say it depends on what you want to play. A lot of games pre-2008~ don’t have native controller support which can require some extra work in terms of mods or finding a solid community layout. If you get a dock and peripherals that doesn’t really matter a whole lot though; just worth mentioning.
I enjoy making my own controller layouts, and the community ones are usually well thought out anyway.
I feel like this was overlooked with the steam controller, and now with the deck. It’s infinitely adaptable. I’ve played hundreds of hours of factorio, and completed fallout 1/2/tactics. They certainly didn’t have controller support, but it’s got gyro and mouse control!
For the Steam Deck I’d say it depends on what you want to play. A lot of games pre-2008~ don’t have native controller support which can require some extra work in terms of mods or finding a solid community layout. If you get a dock and peripherals that doesn’t really matter a whole lot though; just worth mentioning.
I enjoy making my own controller layouts, and the community ones are usually well thought out anyway.
I feel like this was overlooked with the steam controller, and now with the deck. It’s infinitely adaptable. I’ve played hundreds of hours of factorio, and completed fallout 1/2/tactics. They certainly didn’t have controller support, but it’s got gyro and mouse control!
That’s why I mentioned the community layouts. They can be great but for old FPS or select indie games for example it can be a challenge.
You can always configure your own layout but it may not be optimal and some people not be up for the extra bit of tinkering