fne8w2ah@lemmy.world to Technology@lemmy.worldEnglish · 1 year agoLinux surpasses the Mac among Steam gamersarstechnica.comexternal-linkmessage-square56fedilinkarrow-up1586arrow-down121cross-posted to: technology@lemmy.mlgaming@lemmy.mllinux_gaming@lemmy.worldlinux@lemmy.ml
arrow-up1565arrow-down1external-linkLinux surpasses the Mac among Steam gamersarstechnica.comfne8w2ah@lemmy.world to Technology@lemmy.worldEnglish · 1 year agomessage-square56fedilinkcross-posted to: technology@lemmy.mlgaming@lemmy.mllinux_gaming@lemmy.worldlinux@lemmy.ml
minus-squaretoothpaste_sandwich@feddit.nllinkfedilinkEnglisharrow-up16arrow-down3·1 year ago Apple has absolutely cornered the mobile market Is this even true? I thought more people used Android phones? Perhaps you mean in the US, I hear things are different there.
minus-squareFoxBJK@midwest.sociallinkfedilinkEnglisharrow-up4·1 year agoApple might be getting all the profit, but I really wouldn’t compare iOS gamers to Steam gamers. Feels like vastly different use cases for the types of games people buy (unless there’s people out there playing Candy Crush on a deck, which…. Why??)
minus-squaresixtyshilling@lemmy.worldlinkfedilinkEnglisharrow-up2arrow-down1·1 year agoMobile game devs are making their games with iOS in mind, because iPhone users are more likely to pay.
minus-squaretoothpaste_sandwich@feddit.nllinkfedilinkEnglisharrow-up2·1 year agoGood point. I’m not sure what you’re arguing, though.
Is this even true? I thought more people used Android phones?
Perhaps you mean in the US, I hear things are different there.
Apple might be getting all the profit, but I really wouldn’t compare iOS gamers to Steam gamers. Feels like vastly different use cases for the types of games people buy (unless there’s people out there playing Candy Crush on a deck, which…. Why??)
Mobile game devs are making their games with iOS in mind, because iPhone users are more likely to pay.
Good point. I’m not sure what you’re arguing, though.