Little late this week but we are back with another cool Warframe

This is Frost, colder and deadlier than space itself. Frost can protect or punish, the decision is yours.

1st ability-Freeze A blast of cold energy that can freeze the target

2nd ability-Ice Wave Send out a wave of frozen ice dealing heavy damage and inflicting cold upon enemies

3rd ability-Snow Globe Create an icy barrier to stop incoming projectiles, great for defending objectives

4th ability-Avalanche Summon a landslide of ice to freeze and shatter all enemies in its radius

Passive Enemies hitting Frost with a melee attack have a 10% chance to get frozen for 20 seconds

Progenitor-Cold

Subsumed Ability-Ice Wave

Tactical Ability-Snow Globe

Frost can be found by defeating Captain Vor and Lech Kril on Exta, Ceres with the main blueprint on the Market

Frost was introduced 1/29/2013 in update 6.0. His design was based on an unused boss from DE’s previous game, Dark Sector

Frost Prime was introduced in update 7.10 in 5/3/2013. Frost prime is tied with Hydroid Prime for the fourth highest possible shields at 3,195

Frost is the second Warframe that received a prime version, and the first one that is craftable.

I really like Frost (Honestly I’m a big fan of all the elemental based frames)

He excels at defending objectives with his abilities, and with the introduction of his new mod for Ice Wave, Icy Avalanche, he can protect his allies with plenty of overguard

  • Selkie210OP
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    1 year ago

    Like Keegan said above time has not been kind to the poor guy, he falls off pretty hard in end game content. Of course he can do fine like any frame, but I hard agree with the lack of scaling.

    I really wish they improved his mobility at least, sprint speed of 0.95 feels so slow

    If I could make one change, I think his abilities need more scaling. Enough so ice wave and Avalanche can regularly kill things without 300% strength and globe can tank as well as Gara’s wall

    • sandriver@dormi.zone
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      1 year ago

      Globe scales off incoming damage with a multiplier, and successive stacked globes inherit their predecessors’ hit points, to a cap. Globe actually scales harder than Mass Vitrify for that reason.