This comic is part of an ongoing story that might make more sense with full context.

First comic in this story
Previous comic in this story
Next comic in this story.

Please be advised that if you use the connect app, it doesn’t always correctly parse links to lemmy posts. If they’re not working for you, you can follow the whole plotline on my site. (These comics are in reverse chronological order, so start at the end and work backwards.)


Konsi’s taking charge of a situation? This is a big move for her.

  • HipsterTenZero@dormi.zone
    link
    fedilink
    arrow-up
    7
    ·
    10 months ago

    Any cleric worthy of their wisdom score keeps a spell slot or two unprepared for situations like these. You never know when you need to bust out some esoteric magic like Songbird and Music of the Spheres.

    • Ahdok@ttrpg.networkOP
      link
      fedilink
      arrow-up
      7
      ·
      10 months ago

      Sadly, in 5e you must prepare your spells at the end of the long rest, so you can’t hold open slots.

      You can however, be conscious for the last two hours of the rest, and receive a scouting report before making those decisions.

      • Ahdok@ttrpg.networkOP
        link
        fedilink
        arrow-up
        6
        ·
        10 months ago

        DMs if you want a cool homebrew item for casters, “it lets me swap prepared spells in the middle of the day” is a cool feature to include.

      • HipsterTenZero@dormi.zone
        link
        fedilink
        arrow-up
        3
        ·
        edit-2
        10 months ago

        I always thought that was a tough trade from the earlier editions I usually play - losing the ability to load in any spell you know in 15 minutes for the ability to always cast any spell you have prepared so long as you’ve got the slots.

      • Fonzie!@ttrpg.network
        link
        fedilink
        arrow-up
        2
        ·
        10 months ago

        Slots work like MP; you don’t equip the spells in them (with a high Wis score you can prepare more spells than you can cast, anyway) but use them to cast previously prepared spells. I like to visualise them as Spell Gates, through which you cast the spells.

        So anyway it’s very much possible to keep a slot or two unused!

        • Ahdok@ttrpg.networkOP
          link
          fedilink
          arrow-up
          1
          ·
          edit-2
          10 months ago

          Under the base rules of 5e, for clerics, you can only cast spells that you have prepared. (This includes, for example, ritual casting - you need to have the spell prepared to ritual cast it.)

          The last paragraph provides the rule for when you’re allowed to prepare spells - and that’s “when you finish a long rest” - so under RAW you can leave a slot empty for the day, but you have no way to fill that slow until you finish a long rest.

          Since you can’t fill slots during the day, there’s no real reason to hold an empty slot, outside of incredibly niche or weird situations like “I expect to be possessed later today, so I’m going to deliberately hobble my abilities in advance.”

          Of course, DMs may run house rules that change this - it’d be an interesting house rule to allow casters to leave open slots then prepare them during the day, but it’s not permitted in RAW, I’m afraid.

          • Fonzie!@ttrpg.network
            link
            fedilink
            arrow-up
            1
            ·
            edit-2
            10 months ago

            Yeah, you can only prepare them when finishing your long rest.

            But they don’t get equipped into a slotv though…
            Slots are essentially MP with levels.

  • NuraShiny [any]@hexbear.net
    link
    fedilink
    English
    arrow-up
    2
    ·
    10 months ago

    This has been an M.O. of mine for years in RPGs and it’s always very fun. If the nice and helpful person suddenly goes serious and blasts a fool without hesitation, people take way way more notice then if the brooding loner or righteous paladin do it.