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I also have my own game engine, if you’re happy with 2D retro pixelart graphics (polygon support and 3D comes after I move some of the rendering away from the CPU to the GPU). It also has software synths, if you want adaptive soundtracks.
I did my part with this post - https://programming.dev/post/2947073
My list has a few things that aren’t listed in that GFS link, which might be useful for the more specific indie types (Solarus, OHR, OpenMW)
Stride does look like a very good alternative if the intent is a 3D game and C# programming, so possibly the best case for Unity veterans in that regard.
Phaser js is pretty good too if you are looking for 2D engines
Gamemaker, my old friend! 🫂