Baldur’s Gate 3 being Steam Deck Verified is angering Xbox players, as Larian has not announced a Series X|S port.
i don’t think they realize that the steam deck is just another PC with slightly lesser specs. sure it’s on par with consoles, but that doesn’t mean it’s treated like a console
It also probably doesn’t deserve verified. It’s playable, but I had to manually lower settings and use FSR.
But Larian aren’t the ones who decide that so IDK what they’re mad at Larian for. Do they want them to add traps so it crashes on Linux lol?
It’s a slow, turn-based game. It’s perfectly playable at 30 fps so no reason for it not to be verified.
It’s supposed to work well on the out of the box settings to be verified. Manual adjustment shouldn’t be higher than playable.
There’s a lot of verified games you need to tweak to get running how you want, developers can make a “Steam Deck” profile and enable it to be used at startup but not all do. Also many devs save your graphics settings on Steam cloud which is quite annoying since you constantly have to switch them between desktop and Steam Deck.
The rules valve gave for verified is that it has to perform out of the box. The fact that they don’t stick to that is a huge disservice.
It works out of the box for me idk what you’re upset about.
It works out of the box.
It just doesn’t work how you particularly want it to.
Worked out of the box for me.
FSR actually lowers performance for me. Try FSR off and anti aliasing on, works great for me.
The Steam Deck doesn’t have the split screen co-op that Microsoft is insisting the series S have with the game.
In fairness to both Larian and Microsoft, the very feature that seems to be keeping Baldur’s Gate 3 off the Xbox Series X|S is also a problem for Steam Deck. The developers have disabled split-screen co-op on the handheld, and while gamers have found a workaround, it does seem to negatively impact game performance.
This makes sense.
FPS take a big dip on my machine whenever we add the second player. In some cases the frame rate is a bit shit but we still keep playing because the game is that good.
Hopefully it will get some improvements soon though.
Huh I wonder if the steam deck has any two+ player games. I’m gonna go ask at the steamdeck community.
I mean, its just a handheld pc. Think of any pc game with splitscreen and boom theres one (as long as it works in proton). You can connect bluetooth controllers and dock it to a tv too, so your’re not akwardly playing on one handheld screen.
I just have to say, I hate articles that use tweets or reddit posts, etc as their sources.
It’s stupid, meaningless drivel.
Also, everyone knows it’s the split screen co-op that is holding this up for Xbox. Steam deck doesn’t demand to have working split screen co-op.
This article, and the tweets the author based it on is absolutely meaningless. Is it stupid that Microsoft has made this a policy? Yes, yes it is. Do we need to write about the tweets (mostly uniformed tweets) from random Twitter users in an entire article? No. No we don’t.
I personally think the S model may have been a bad idea for next Gen. I would think that if Larian got permission to release it to just the series X that there would be riots in the streets.
Larian seemed confident that that would get the series S working with split screen eventually. I know how frustrating waiting for a great game can be when everyone else is already playing it.
I think the idea for the S model is good. Where the X is for 4K and the S is for 1080p.
The execution of that idea is horrible. They have a weird RAM configuration.
Series X - 16GB GDDR6 RAM 10GB @ 560 GB/s 6GB @ 336 GB/s
Series S - 10GB GDDR6 RAM 8GB @ 224GB/s 2GB @ 56GB/s
I just can’t wait for FSR2.2 which I hope and assume will be better than 1.0 which is absolute trash. I just can’t see shit with that turned on. The only time it’s acceptable is maybe at higher settings which basically bring no fps benefit. I’ve been really happy with everything on Low, no FSR, TAA and max FX Sharpening and unlocked framerate. Looks really crisp. But obviously I welcome future optimizations.